
Some discussion starters:
- How can lies and mistrust be implemented in a videogame?
- How do you feel about collector's editions? How do you flaunt your 'geek' pride?
- Epic Mickey: How much do you trust Warren Spector really?
- What are the most influential games of the decade?
- How do we implement persistent worlds in the most painless way possible?
To listen to the podcast:
- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.
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Show notes:
- Run time: 30 min 36 sec
- "Games of the Decade: An Introduction" by Mitch Krpata, via Insult Swordfighting
- "Design of a Decade" by Steve Gaynor, via Fullbright
- Epic Mickey details via Game Informer
- Modern Warfare 2 Prestige Edition via Joystiq
- "Dear persistent worlds: you make me feel bad" by Andrew, via Charge Shot!!!
- "Inside the Video Game Weapon Replica Business" by Mike Fahey, via Kotaku
- "Fear and Mistrust in Videogames" by Scott Sharkey, via 1Up
- Music provided by Brad Sucks