
Some discussion starters:
- When playing a game, do you role-play your character? How does this affect your play experience?
- What is the balance between providing individual experiences based on specific characters versus ensuring players see all the game has to offer?
- Are there certain games that you feel walk this line particularly well? Are there games in which role-playing actually decreases your enjoyment?
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Show notes:
- Run time: 28 min 32 sec
- "The Player's Role," by Grayson Davis, via Beeps and Boops
- Music provided by Brad Sucks