tag:blogger.com,1999:blog-3967694277763110629.post1682076449923768346..comments2024-03-19T02:11:32.628-07:00Comments on Experience Points: EXP Podcast #108: On the GrindJorge Alborhttp://www.blogger.com/profile/04857765716032886965noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3967694277763110629.post-41109352065679814322011-01-01T09:50:08.894-08:002011-01-01T09:50:08.894-08:00Good point about Mass Effect. I haven't playe...Good point about Mass Effect. I haven't played much of either game, but I have heard people complain about planets.<br /><br />That Crackdown example sounds really neat. It highlights the difference between a task that teaches and refines skills and plain old busy-work. Did Crackdown 2 implement this same system?Scott Justerhttps://www.blogger.com/profile/11775296635863850847noreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-13383485471573337822010-12-22T15:15:51.408-08:002010-12-22T15:15:51.408-08:00Oh, on the topic of Mass Effect 2, it oh so does h...Oh, on the topic of Mass Effect 2, it oh so does have grinding. It's not even very well hidden, it is also entirely put outside of normal gameplay. <br />I'm talking about planet scanning of course. <br />I'm not sure if it's possible to finish the game without partaking in this. <br />It's tedious, boring, really the most chore like activity in an otherwise really well thought through and interesting game. <br /><br />I'd go as far as saying that Crackdown had the neatest grinding mechanic with it's agility orbs. Yes, I admit, I'm a HUGE fan of this system. <br />Agility orbs are strewn all over the (vertical) world of Crackdown, and hunting them down, especially the bigger ones, immediatly boosts the characters jumping and sprinting capacities. The twist is, ESPECIALLY the bigger ones are hard to reach, and getting to them requires skill as well as having collected some other agility orbs before. <br />So it's leveling without leveling, grinding that's totally embedded and only hardly recognizable as such. <br />But Crackdown in general is a game I'd hope a lot more people would take note of, design wise. There's so much in there...Anonymousnoreply@blogger.com