tag:blogger.com,1999:blog-3967694277763110629.post5806072843865717769..comments2024-03-28T07:16:05.720-07:00Comments on Experience Points: A Galaxy of ChallengesJorge Alborhttp://www.blogger.com/profile/04857765716032886965noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3967694277763110629.post-30311177923679856022010-08-30T18:59:56.307-07:002010-08-30T18:59:56.307-07:00Hi NickDX,
Thanks for stopping by! It definitely...Hi NickDX,<br /><br />Thanks for stopping by! It definitely seems like Nintendo is doing exactly what you describe.<br /><br />It would be hard to get this information since Nintendo doesn't have an achievement or trophy system, but I'd be interested to know how many stars people get before they stop playing. Similarly, I would be interested to see the cross-pollination between Mario and other titles like Kirby and Zelda.Scott Justerhttps://www.blogger.com/profile/11775296635863850847noreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-3132470561705915482010-08-25T19:15:38.193-07:002010-08-25T19:15:38.193-07:00This is what they call "upstreamming the mark...This is what they call "upstreamming the market" isn't it?<br /><br />They make a game that attracts "casual" gamers who bought the wii for it's wii fit or wii sports or whatever, then show them what a real skill demmanding game is, and, by the use of a inteligently designed learning curve they can actually have people who never played a mario world game make it throught the hordes of enemies and jumps needed to get that next star,shine or whatever it is called now...<br />Next, these non-gamers who enjoyed so much the "hardcore experience" will be brought into zelda, metroid, kirby, and whatever Nintendo wants them to buy...<br /><br />Also, SMG2 also appeals to veteran gamers, providing challenges so hard to come by these days on a "casual-oriented" game design world.NickDXhttps://www.blogger.com/profile/16234883696468804123noreply@blogger.com