tag:blogger.com,1999:blog-3967694277763110629.post4053851342278878827..comments2024-03-29T05:22:55.287-07:00Comments on Experience Points: 'Amnesia' and the Topography of FearJorge Alborhttp://www.blogger.com/profile/04857765716032886965noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3967694277763110629.post-19657971536894925392011-01-22T13:25:36.914-08:002011-01-22T13:25:36.914-08:00You are right--the sound was absolutely fantastic....You are right--the sound was absolutely fantastic. What I loved about it was how unique it always felt--if there were sound tracks that were repeated I didn't notice or couldn't notice because the sound continually unnerved me. I was always hearing whimpering, whispers, crying, and rushes of wind. I don't know if any of you had this experience--but I didn't see an enemy until probably 2-3 hours into the game--but for nearly that entire time I was sure I was being followed by them. The more I lost my sanity the more it seemed I would hear footsteps and strange noises.<br /><br />Anyway, I couldn't agree more--the sound was superb.Drewhttp://www.christandpopculture.com/noreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-80402332462823241212011-01-18T03:01:13.552-08:002011-01-18T03:01:13.552-08:00I like the idea of the player character trying to ...I like the idea of the player character trying to keep a grip on sanity throughout the game. I once played a pen and paper roleplaying game with a similar idea. 'Sanity points' could be just as appropriate as hit or stamina points in a serious horror game. It amazes me that certain game characters do stay sane in the circumstances they end up in. Mario after 25 years of pipes and mushrooms. You could write a thesis there.Hamwizehttps://www.blogger.com/profile/00043189426315676167noreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-67099585600277229152011-01-07T19:36:31.297-08:002011-01-07T19:36:31.297-08:00Good call on The Outsider. It references it so clo...Good call on The Outsider. It references it so closely, because the creators have said it was the basis of the game. Can't wait to play it once I have a dedicated graphics card.TheGameCritiquehttp://www.thegamecritique.comnoreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-34845696290041273612011-01-07T09:57:34.382-08:002011-01-07T09:57:34.382-08:00I'm afraid to install this game...I'm afraid to install this game...Taking it like a manhttps://www.blogger.com/profile/06221273177638573418noreply@blogger.comtag:blogger.com,1999:blog-3967694277763110629.post-41673823421930566312011-01-06T23:46:55.020-08:002011-01-06T23:46:55.020-08:00Regarding sound, it's made obsolete by the gam...Regarding sound, it's made obsolete by the games musical "spider sense". When the music changes back to normal, the beast has un-spawned and the coast is clear. <br />Usually, anyway.<br /><br />On the other hand, when the screeching "monster found you!!!" cue suddenly flares up for no good reason, the spider-sense does become positively panic inducing.Sebhttp://tellurianspetshop.wordpress.comnoreply@blogger.com