I last put my Poké balls on the line with Pokémon Diamond, a game I simultaneously criticized for its unethical game design  while cuddling it affectionately in the corner. Almost two years have  passed since I made my attempt at catching them all, or at least a sizable  chunk. I told myself I was clean, that I would not subject any more  pokémon the horrors of confinement and myself to the horrors of slow and  tedious gameplay - no matter how much I enjoyed it. Alas, my defenses  have weakened. I am increasingly gravitating towards Pokémon Black and White. To be clear, the game is less to blame than its army of players.
My primary inspiration for playing Pokémon Diamond stemmed from the joyful chatter my two housemates shared while playing through their own copies. Once again, their current chatter about both versions of the latest Pokémon fills me with a sense of longing. Their love for Pokémon is  infectious. One even ordered the official guide, which is really more  of a tome, mapping the game’s story elements and incorporating the  Pokédex, a massive encyclopedia of available specimens. Passing up the  opportunity to play Pokémon with  friends, particularly those who so rarely play games to begin with, would be too regrettable. Even though most of the time I will be playing Pokémon alone, the sense of solitary play is absent.
The  feeling of connectivity through play is a universal to some extent. One  of the reasons I find the gaming community so interesting is precisely  because I feel such an affinity for those who enjoy the medium as much  as I. Playing any game, single-player or otherwise, can feel like a  communal act. Yet the experience of playing Pokémon is different.
Case in point: Like  any good nerd, I was recently browsing Reddit when I stumbled on two  relevant stories that caught my eye. First, a man picking his daughter  up from school was killing time playing an old copy of Pokémon Gold. His daughter’s classmates spotted the gameboy in hand and were thrilled to hear he was playing Pokémon.  In the span of a few seconds, he went from a stranger to the cool dad.  The second story is similar: a young man procrastinates at work by  playing on his DS. A child walking by with his mother suddenly stops,  dragging his mother to a halt. “What are you playing?” he asks the man. “Pokémon,” he says. “Wait. But why?” responds the child. The young man states simply, “Because Pokémon is awesome.” The child answers back, “Yea it is,” turns to his Mom and says “See Mom! I told you!”
Pokémon  seems omnipresent right now, like someone called a universal huddle and we all agreed to play the game. Of course the reality is less exagerated - plenty of people are too  busy shooting invaders in Homefront to think about Drifloon or any other imaginary creature. Rather, in my mind, Pokémon still  holds so much cultural relevance that to play the latest iteration now,  on the heels of its release, is akin to playing a MMO. To play Pokémon is  to be part of something huge. In some ways, I am drawn to the game as  though it were offering a chance to be part of history. As in the  stories mentioned above, the game can transcend age gaps, it can bridge  disparate players together. The allure of the latest Pokémon resides in its cultural relevancy. No matter how much I like or dislike the game, it can be an honor to play.
 


I got Pokemon Black just two days ago because everyone kept talking about this being a game changer. I personally had not picked up the game since Red and Blue. Nothing is really new, but where the geam really shines is in the connectivity with the community. It pretty much makes the game into a free MMO like Monster Hunter Tri.
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