Showing posts with label super smash bros.. Show all posts
Showing posts with label super smash bros.. Show all posts

Thursday, May 4, 2023

EXP Podcast #701: The Super Mario Bros. Movie Debrief

Can't wait for the Criterion Collection edition.
This week, Scott ventures out into the theater and reports back on the latest cinematic adventure.  That's right, it's the The Super Mario Bros. Movie!  Seeing is how it's based on a Japanese game franchise and created by Illumination's French studio, can I call this a foreign film?  In any case, and despite a distinct lack of John Leguizamo, there is plenty to talk about, so grab your popcorn and your fireflowers and join us.

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.




 

Show Notes:

- Run time: 40 min 02 sec
- Music by Brad Sucks

Wednesday, September 11, 2019

EXP Podcast #540: More Like "Terry Bogus"

A man from a simpler time.
Another month, another Nintendo Direct full of the hottest, most delectable morsels a person could ask for.  Or at least that's the case for fans of Terry Bogard (you weirdos).  This week we offer our takes on all of the recent announcements as well as try our hand at some international cultural analysis by way of region-specific Smash character requests.  Apparently there's a huge diversity of opinion out there, except when it comes to Kingdom Hearts.

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.


- Runtime: 46 min 08 sec
- "Lists of most requested Smash Bros. Ultimate DLC characters by region," by Dylan Tate, via Nintendo Enthusiast
- Music by Brad Sucks

Wednesday, March 14, 2018

EXP Podcast #468: A Smashing Nintendo Direct

There is no escape from the Smash
Looking for the hottest scoops on the 100% confirmed characters in the upcoming Smash Bros. for Switch?  Well then you've come to the right place.  After watching the latest Nintendo Direct, we can conclusively say that we'll be enjoying a Solaire vs. Professor Layton death match come fall.  Join us as we recap the big announcements and provide some insightful analysis on the rest of the Nintendo news.

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.





Show Notes:

- Runtime: 46 mins 59 sec
- Music by Brad Sucks

Wednesday, August 26, 2015

EXP Podcast #343: Staying Competitive

Don't mind me; I'm upside-down on purpose.
What keeps us out on the field?  Is it sweet taste of victory?  Is it the salty tears of our vanquished foes?  Is it the idea that if we stop we will instantly become a sad has-been, unable to compete in all but the most casual public matches?  This week we discuss what has been keeping us playing some of our current favorite competitive games.  Rocket League, League of Legends, Splatoon, and Smash are all part of our training montage.


- Here's the show's stand-alone feed.
- Listen to the podcast in your browser by left-clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.




Show Notes:

- Runtime: 34 mins 20 sec
- Music by Brad Sucks

Tuesday, May 12, 2015

Super Smash Bros: Really Feeling It

When every Smash character know and love just isn't doing it for you, where do you turn? How do you go about really... feeling it?

Thursday, January 8, 2015

Smash Bros. Personality Profiles

Which has a Napoleon complex?
This week on PopMatters, it's time to speculate about strangers on the Internet based on their Smash Bros. Style.

The existence of a functional (but far from perfect) online mode in Super Smash Bros. for Wii U has exposed me to a huge variety of opponents. In the space of a few weeks, I've played more people and experienced more styles than I have over the over the rest of my 15 year history with Smash. True, an online match is downright sterile compared to many of the drunk, expletive-laden real-life grudge matches I've had, but the silence has actually been surprisingly informative.

Because the 1 on 1 "For Glory” fights have completely standardized rules, you’re able to see how a wide variety of people act under the same set of circumstances. Without any text or voice chat (other than a short, customizable screen name), you get to know someone by their deeds rather than words. You keep fighting the same person until someone leaves the matchup which facilitates a gradual non-verbal relationship. Some people bow before a match. Some get more aggressive with every loss while others remain clinical no matter what the outcome. You find people that use a particular character in a completely novel way with the catch being they are only competent with that single character.

In a strange way, it feels a bit like Journey: you have this companion you randomly encounter. You’re there for the same basic reason, but you don’t have an easy way to explicitly communicate. You're forced to learn about each other through gestures and actions. Smash is clearly more bombastic and adversarial, but the basic concept is the same: without a good way to talk, you have to make interpretations.

Now the only thing to do is get to work on that Journey amiibo.

Thursday, December 25, 2014

Super Smash Bros. for Wii U: Christmas Smash

Charizard, your get-back’s faulty, fall lal lal lal lal lal lal lal la
’Tis the season to be salty, fall lal lal lal lal lal lal lal la

 

Wednesday, December 3, 2014

EXP Podcast #305: Super Smash Bros. for Wii U Debrief

So athletic, so deadly.
In what is becoming the World Cup of the video game universe (Sorry Snake, looks like Pac Man bested you in the qualifying round), the medium’s marquee mascots have gathered once again to partake in the time honored tradition of beating the crap out of one another (this time in HD!). We got our hands on Super Smash Bros. for Wii U (despite not getting our hands on a GameCube controller adapter) and spent some time thinking about the new roster, Smash’s place in the fighting game scene, and weaponized Pokemon.

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by left-clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.




Show Notes:

- Runtime: 37 mins 28 secs
- Music by Brad Sucks