What makes Mario such a memorable character? Is it that sweet mustache? Those flattering overalls? Could it be his trademark 'woohoo'? Or is his appeal coincidental? How would Faith from Mirror's Edge measure up?
These topics are on our minds thanks to a fascinating article by Andrew Vanden Bossche discussing game design and its influence on memorable characters. This week on the EXP Podcast, join Scott and I while we discuss ass kicking, those gendered voices in your ear, first-person hugs, and the art of impressive character design. Your comments are encouraged and appreciated.
Some discussion starters:
- What makes a memorable character for you? What do non-memorable characters in excellent games lack?
- How much does nostalgia and good game mechanics effect how memorable a character is?
- Are player-generated characters more memorable than developer creates ones?
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- Run time: 28 min 34 sec
- "Memorable Game Characters, Mirror's Edge and Picture Books" by Andrew Vanden Bossche, via Gamasutra
- Music provided by Brad Sucks