For a medium designed to entertain and even calm, videogames can be surprisingly frustrating. Intense hostility can be elicited by games, be they single-player or multiplayer. This can result in high blood pressure, loud swearing, or even the destruction of property. Chris Lepine of The Artful Gamer inspires the podcast this week with his post on angry gamers and a shattered six-axis. Join us this week while we discuss breaking controllers, 8 bit anger, the calming affects of transparency, diverting hostility, and adversarial gaming. We encourage you to read Chris's original article in the show notes and leave your thoughts in the comments section below.
- What games have really pissed you off? Have you destroyed anything because of a game?
- Why does it seem modern games evoke less animosity than their predecessors?
- How do we account for potential hostilities when designing single-player and multiplayer experiences.
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- Run time: 36 min 26 sec
- "The Angry Gamer," by Chris Lepine via The Artful Gamer
- Music provided by Brad Sucks