Wednesday, January 25, 2012

EXP Podcast #157: Breaching the Wall

We may say we are all part of a large gaming community, but some groups of players may be living in a walled off city, isolated from the popular discussion of games. World of Warcraft may have millions of players, but is the WoW community excluded now more than ever? Katie Williams thinks so in her article that inspired this week's podcast discussion. Who built these walls? What are we losing by isolating ourselves? And most importantly, how do we tear these walls down? Join Scott and me this week while we try to answer these questions and many more. As always, we encourage you to read Katie's original piece which you can find in the show notes below. We also encourage you to share your thoughts in the comments section.

Discuss starters:
- How relevant is WoW today?
- Are MMOs unique enough such that they inherently exist in a walled off city?
- What role do developers, and community managers in particular, play in fomenting conversation between games.

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 29 min 05 sec
- "The Walled City of Gaming: World of Warcraft," by Katie Williams via Gameranx
- "Bow Nigger," by Always Black
- "Alice and Kev: The Story of Being Homeless in Sims 3," by Robin Burkinshaw
- Music provided by Brad Sucks

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