Wednesday, November 27, 2013

EXP Podcast #252: Beyond: Two Souls Debrief

Film poster cover for Beyond: Two Souls
The infamous and controversial David Cage of Quantic Dream is at it again! This time, he's got Ellen Page and Willem Dafoe on his side. Is this a huge departure from Heavy Rain? Has Cage achieved his vision? Is Aiden the "Ghost Dad" we've always wanted? Join us this week as we explore the "Infraworld" and let us know your thoughts on the game below!

- Subscribe to the EXP Podcast via iTunes
- Find the show on Stitcher
- Here's the show's stand-alone feed
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Runtime: 59 min 42 sec
- Music by: Brad Sucks

3 comments:

  1. Great episode guys. Despite the wacko ending, I think Fahrenheit has the best story of a Quantic Dream game so far, but the worst gameplay. The QTEs were a huge step backwards from games that preceded it, specifically Shenmue, which had prompts that directly corresponded to on-screen actions: down to duck, left to dodge left etc. The QTEs in Fahrenheit obscured the action and were nothing but random reflex challenges.

    The killer bugs you were referring to are hallucinations of the main character, Lucas. Cheers!

    ReplyDelete
  2. Thanks Lloyd! And yea, the story for Fahrenheit was pretty good. A great heaping of mystery. But still, that ending. I have no idea why Cage struggles so much with his endings.

    ReplyDelete
  3. I knew there were weird bug things!


    In any case, it's nice to see that QD has at least been trending in the right direction with improving its game mechanics.

    ReplyDelete