Showing posts with label Dark Souls. Show all posts
Showing posts with label Dark Souls. Show all posts

Wednesday, May 3, 2017

EXP Podcast #426: Dark Souls 3: The Ringed City Debrief

"I'M GLAD YOU COULD MAKE IT!"
This week on the EXP Podcast, we journey to find the dark soul, deep in the Ringed City. It's the last time we delve into a Dark Souls game. What does this foray hold besides numerous deaths? Where will the adventure lead us? What will we do if it leads us to Midir?

Got thoughts on the DLC? Share them by shooting us an email!

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.





Show Notes:

- Runtime: 57 mins 31 sec
- Music by Brad Sucks

Tuesday, March 7, 2017

Titan Souls: Is it a Souls-like?

We're back (sorry for the week hiatus). This time, we've got another look at a potential Souls-like. With "Souls" in its name, can we classify Titan Souls as the same genre as Nioh and Dark Souls? Let's find out!


Wednesday, February 15, 2017

EXP Podcast #416: Dark Souls and Genre Defining Games

"Have you met my sister Quelaag?"
This week we are inspired by a Waypoint article arguing that Nioh proves that Dark Souls has created a genre. If so, what does that genre include and what should we call it? Does it bring any value to games to classify genres like this? These are important questions, but not half as important as this one: What ever happened to the Bro-Shooter?

Thanks for listening and feel free to reach out with your genre defining games!

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.





Show Notes:

- Runtime: 35 mins 24 sec
- "'Nioh' Suggests That 'Dark Souls' Actually Invented a New Genre,' by Patrick Klepek via Waypoint
- Music by Brad Sucks

Wednesday, May 25, 2016

EXP Podcast #379: Dark Souls III Debrief, Part 2

Scott meets Champion Gundyr
We did it! Scott and I have linked the flame (maybe), and beaten Dark Souls III. How does it hold up to Bloodborne? Did I ever figure out Sorcery? Has Scott stopped spamming R1 attacks all day in PVP? These questions and more in our epic Dark Souls III debrief.

Want to start with our initial thoughts? You can give Part 1 a listen right here. Want to read some great stuff about Dark Souls? Check out the show notes below. For some Dark Souls III videos, check out our youtube channel. And of course, don't hesitate to let us know your thoughts on the game.

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by left-clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.




Show Notes:

- Runtime: 1 hr 8 mins
- Music from the Official Dark Souls III Soundtrack
- You Died: The Dark Souls Companion by Keza MacDonald and Jason Killingsworth
- "Praise the Sun: On Yoga & Dark Souls," by Charlene Putney via Existential Gamer
- "Dark Souls and doughnuts – what video games taught me about vegan cookery," by Kat Brewster via The Guardian
- "Getting Social with Dark Souls," by ME (deal with it) via PopMatters

Wednesday, February 5, 2014

EXP Podcast #262: Dark Souls and Status Symbol Games

Dark Souls in a nutshell.
I have not finished Dark Souls. Can I still sit at the big kids table? This week on the EXP Podcast, Scott and I join in on the AV Club's discussion about Dark Souls and status symbol games. How did this brutally difficult game become not only popular, but a video game rite of passage? And how will it be remembered in ten years? Let us know in the comments below!

- Subscribe to the EXP Podcast via iTunes
- Find the show on Stitcher
- Here's the show's stand-alone feed
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:
- Runtime: 33 min 04 sec
- "Why do games like Dark Souls become geek status symbols?," by Matt Gerardi & Drew Toal via AV Club
- "Android Netrunner - The Game Designer's Game," by Krystian Majewski via Game Design Scrapbook
- "Playing Dark Souls: Desperate Acts and Our Shared Humanity," by Jorge Albor via PopMatters
- Music by: Brad Sucks