Wednesday, June 24, 2015

EXP Podcast #334: E3 2015 Debrief

Crowd reaction at Sony press conference.
Shenmue, The Last Guardian, Final Fantasy VII remake, and Xbox backwards compatibility: These are the four horsemen of the apocalypse that herald the end times...

Welcome to the E3 extravaganza! This week on the lengthy podcast, we discuss some of the show's biggest reveals and all its E3-weirdness. Did you check out the press conferences this year? Anything you're thrilled to see? Still crying because they canceled Phantom Dust? Let us know in the comments or by shooting us an email!

- Here's the show's stand-alone feed
- Listen to the podcast in your browser by left-clicking here, right-click and select "save as link" to download the show in MP3 format, or click play below.




Show Notes:

- Runtime: 40 mins 15 sec
- Music by Brad Sucks

5 comments:

  1. Don't worry, Jorge, your Lion King reference did not go unappreciated.

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  2. If they had released solid information on Beyond Good & Evil 2 as well, I would've been positive I was dreaming. As it was, I was tempted to pinch myself just to make sure.

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  3. Also, regarding the Shenmue 3 Kickstarter: I'm not sure I understand the argument that use of Kickstarter in this corporate way is exploitative. I can certainly agree that it's crass for a large established company to use Kickstarter as basically an advertising system. But, how does this harm real indie developers or consumers?


    The only thing I can think of is that large projects like this tend to displace smaller indie projects from the Kickstarter front page and feeds, but that seems like a fairly minor effect (since as I understand it nearly all Kickstarter traffic comes from word-of-mouth rather than browsing around the list of projects). Is there another aspect to this I'm missing?

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  4. Oh, thank god. I'm glad that gold wasn't wasted.

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  5. I think other concerns aside, I find it deeply misleading to express to consumers in Kickstarter that to all extents and purposes suggest the funding from KS is all that is needed to make a complete project.

    For a lot of Kickstarter folks looking for funding, their creation would not become a reality without the support of large chunk of patrons. I hate the idea that Shenmue's success would signal to other companies that Kickstarter is a marketing tool to mitigate risk by undermining the purpose of crowd funding. Maybe it's a slippery slope, but I find that it was present at an E3 press conference so very disconcerting.

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