Wednesday, July 25, 2012

EXP Podcast #181: On Our Screens

Every now and then Scott and I like to take a break from our usual schedule and actually chat about - you guessed it - video games. This may be hard to believe, but we actually do play a decent amount of games ourselves. This week on the EXP podcast, Scott and I discuss what we've been playing. We touch on The Walking Dead, Metroid: The Other M, Magic the Gathering: 2013, Demon Souls and a couple more. As always, we encourage you to leave your thoughts in the comments section below.

Also, we are doing another mail bag episode! Send in yours questions to us via email experiencepoints AT gmail dot com), message or reply to us on Twitter (that's @JAlbor and @SJuster)or any other method and we will discuss them on the show. To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 42 min 07 sec
- Music provided by Brad Sucks


  1. The tragedy of Other M is that it was produced by someone who really ought to know better: Yoshio Sakamoto, one of the key people behind the entire franchise.

  2. Seriously. I recently finished the game and it just gets dumber and dumber as it goes. It's too bad because the fighting system is actually kind of interesting. It's just a shame that they took it away from Retro.

  3. I also recently finished Demon's Souls for the first time.

    When I fought the final enemy, it felt like a mercy killing in many ways. It felt like the game was messaging about what this kind of power can to do to people if taken to extremes, and if that power gets the better of the person wielding it; A warning against taking all the power for yourself and selecting the evil ending, I think.

    I looked up the other ending online, and I thought it was pretty interesting that if you select the evil ending, you receive far more souls than if you select the good ending. So if you are tempted by the power that's offered to you, and try to take it, the game reciprocates with a huge reward. The good ending offers a much smaller soul reward, and nothing more than emotional satisfaction, which I really like.

    I look forward to hearing your thoughts on Dark Souls. I felt as though it was a perfection of Demon's Souls design, in many ways.

  4. Good point about the mercy killing sensation! It's poetic that, after fighting so many deadly bosses, you get to switch roles and become the deadly force of destruction.

    Hopefully I'll get into Dark Souls soon!